While Duke and Xevian are busy fighting with performances and “next-gen” shaders (or fighting XNA non-belivers, or upgrading the engine for the beta 2.0…), I finally managed to finish the “IMPACT!” logo.

I think it’s pretty good … but my opinion is not exactly the best term of comparison, considering that I designed it.
As people from Naples use to say “ogni shcarrafone รจ bell’a mamma sua” (that in english sounds something like “every cockroach is beautiful for his mother”), so learning from their wisdom, I’m here to ask you, beloved readers: “What do you think of the IMPACT! logo?”
I’m also very glad to see that you are finally enjoing our little content packs (this also thanks to Ziggware.com that kindly broadcasted our “update”!) so I would really, really, really like to hear some feedback about the texture and stardust packs.
Do you plan to use them?
Are they working fine?
Is the content good enough for you?
Do you have any suggestion to improve our future “packs” (Or to fix the two we have)?
I was thinking of publishing a “Vegetation Pack” using the content from TNOTP; that means a couple of trees and bushes, some grass … and rocks … and perhaps other tiles … but I feel like this one will not be exactly free like the others … I’d rather make it “feedbackware” … that means the more feedback we receive for the existing packs, the more likely I will take some time away from the IMPACT! development to polish and prepare the vegetation pack.
Yes I know, I am a bastard, but what else would you espect, we are the STUDIO EVIL.
(Did you notice that we improved the evilness of our evil-logo by 36.51%?)
Gief vegetation pack now, bastards!
:)
Hi guys, thx for the tiles pack, i’ll use it for my little napoleonic wargames in xna.
Nice to see that someone in Italy as an indie is interested in game development, i was afraid me and my friend were alone (Bologna here).
Do you know some website or message board in italian dedicated to indie game development? Thanks and keep up the good work!
@Kurjak
I’m really glad you are using our textures for your game! A couple of us are from Bologns too, so don’t feel so alone :).
I dont’ know of any italian community about indie game dev. There is our friend Brago’s blog (www.brago.it) where you can find some interesting tutorials about XNA, or you can try checking the “classic” gameprog.it or for resources in italian.
Good Luck with your game projects and don’t forget to send us screenshots or links!
The impact logo is frech and cool, but I can’t say anything more befor i have heard more about the game ;) if you understad.
I realy hope that this studio will find a good puplisher and releas games for konsolls like 360, ps3 and wii.
( sorry my english, im from Norway ;) )
Thank you Doffen! We will reveal something about IMPACT! as soon as we have something “nice” to show :).
Do not worry about your english, everyone is welcome here, and your message is completely clear.
The logo kicks ass! it sound like the old great asteroid, but i think that studio evil will completly sock us with his new idea [am i right??].
Se you soon mutants 8)
Thank you samel :)
IMPACT! probably will not shock people with a new idea, but we are confident that those non-shacked people will be pleased the same by it’s slick gameplay… (=_=”)
At least we hope so!