» home
March 2nd, 2008 DIT

IMPACT!

While the team is almost completely focused on the development of Polpette, we still manage to find some time for IMPACT!.
Just to show you that we did not forget our game with starships we updated our website … you can find a very misterious screenshot and some concept art visiting the game page.
Well that’s all for now, I’ve got to go building some tiles for Polpette, or else Duke is going to test our collsion engine with my face, with 500+ real asteroids. :P

Small update

We found thet the G installer was corrupted and re-uploaded it. Please let us know if you encounter any problems installing the game.

Posted in Impact! |

4 Comments »

1. Doffen — March 2, 2008 @ 11:37 pm

Looks realy cool!
Looking forward to a Gameplay video for one of your projects ;)

By the way I have finaly getting started on my game dev team here in Norway.

2. DITz — March 3, 2008 @ 11:11 am

Thanks Doffen! I hope we will be able to show something “in action” really soon. We are waiting to have our “rendering hamster” implemented into the EVIL ENGINE, so we can finally dish out some more screenshots and videos featuring the gorgeus shaders Xevian is building for our games.

Congrats for your dev team! And good luck! Show us something! :)

3. Duke — March 5, 2008 @ 12:09 pm

Just a note: “Rendering Hamster” is a technicism used here in StudioEvil because the EvilEngine is actually propulsed by hamsters :D

4. Stealer — March 7, 2008 @ 3:26 pm

Hamsters! LOL!

Leave a comment

Remember to write you comments in ENGLISH.
 
Blog WordPress | Hosting BlueHost | © 2007 STUDIO EVIL home | about us | contacts | privacy