I know, we are not really good at updating the website … however, here we are with at least a new version of G, again. If you still enjoy our little game you can now run it with the latest XNA 3 runtime. This time the installer is definitely smaller and should work properly, auto downloading the required stuff (.NET 3.5 and XNA 3).
There is not much to say about what we’ve been doing during these months … let’s just say thing got a little busy for everyone during 2008.
But even during our months of “radio silence”, you guys kept supporting us with comments and emails! We really appreciate that, and wanted to say a big “Tank you!” to everyone.
Alexander Grafenstein (www.cellardoorgames.de) told us he used our texture pack to write his great tutorial for the Ziggyware Fall 2008 XNA Article Contest.
We receive a lot of questions about the puppeteer editor video we posted on YouTube, so if you are interested in world building & terrain generation you should really check it out.
Have an happy Christmas!