Evil gets purged pretty bad this time of the year, but us … Well … Ve’ve got a special permission to operate today :D
I know, several weeks passed since our last post, and this may look bad. Well, it actually IS bad. I should have posted something regardless of the super-mega-working-mess we’ve gotten into.
To make it short, we’ve got a couple of very interesting opportunities for the next few months, and we’ve been super busy prototyping and advancing with some extra features for our game … and other possible future projects. Nothing worth showing as it is mostly tecnical advencements or NDA-covered material.
Have some good holidays, and dont’ eat too much!