STUDIO EVIL - game development
» home
Archive for March, 2011
March 26th, 2011 DIT

DIT losing at Monster Trouble

So, this is Monster Trouble!
(In the picture above you can se me losing at the circus level in hard mode).
A full 3D ipad game (and soon iphone/ipod/mac/pc) about towers and defending stuff.

Ad that’s why I’ve been super busy the last couple of moths.
Let’s say it’s an action-tower-defense game … Meaning that you don’t just stare at your towers while they destroy incoming waves of monsters. You have to manage your defenses to win.
You can heal them, stop fires, move them in better positions, build barricades, suppy tables, ecc, ecc…

That’s because monsters actually ATTACK your turrets instead of just passing by running to their death, the game requires more tactics than you average tower defense.
A lite version is coming soon, so you can give the game a try.
Or you can just go and buy a damn copy, it’s only 4$ ad you’ll make me and the whole dev team at MDG really really happy. :P

Also, you know what would be really awesome? A lot of people liking Monster Trouble’s facebook page :)

As for Studio Evil … we are working on a new prototype, something really weird with procedurally generated levels an tons of sci-fi retro awesome. And Evil.
We will have an intense nightly development session on this during the next few week, stay tuned!

Posted in evil news | 1 Comment »
 
© STUDIO EVIL home | about us | contacts