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November 18th, 2011 DIT

Here what’s going on in our dark dungeons lately.

It’s almost time to show our games to the public, and we started building our wicked marketing machine!
Several hours went into press kits, concept art and designing content for upcoming pages in our website.
The Treilac race received a huge lore update, and we fixed a couple of incosistencies in our game setting.

We also focused our efforts on optimizing Syder performances, and our fierce battle against garbage collection still rages on!
We built a first draft for our achivements and high score wrapper, and we are now merging it into both our games.

Syder Arcade went trough some serious testing and we started drafting our actual game levels.
During this process we built a new camera system and decided to join together our last two levels to create one huge, epic, last battle.
To make up for this, we decided to add a new game mode with at least 4 mini-levels.
This new game mode temporarily called “blitz” and is designed to be super-fast and super-challenging.

More info coming soon!

Posted in evil news | 1 Comment »

One Response to “Dev Update: Marketing! Writing! Not enough 3D modeling!”

  1. image stock says:

    Howdy would you mind letting me know which hosting company you’re using? I’ve loaded your blog in 3 different web browsers and I must say this blog loads a lot quicker then most. Can you recommend a good web hosting provider at a honest price? Thanks a lot, I appreciate it!

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